Hi, i was making a map in Hammer that is supposed to be a shooting range. When i got to building the shooting range area (b4, there is a grenade-throwing range) I thought "wow... wouldnt it be cool to make some brushes with target textures that moved back and forth?"
I have seen levels in which people have made brushes move in specific patterns, so my question is "how do i do this?"
Moving targets would be cool, but if i could apply this to the grenade range... that would be cool too
I checked the "advanced" section in the source tutorials area, so if this can be found somwhere else in the site, please forgive me