Created 18 years ago2006-07-05 17:43:12 UTC by Seventh-Monkey
Embellish the brushwork/prop work/lighting in order to make the map superior to its original counterpart.For example, if I wanted to make the ceiling of the tram stop with a different shape, would it be acceptable?
Bevelled edges, Smooth corners, oval shaped domeDISPLACEMENTS!
You cant build a decent looking booth with brushwork and displacements. Bevelled edges, Smooth corners, oval shaped dome, all cannot be done with brushwork. Im just stating facts. Source is completely different from HL. Props are a BIG factor. (A good example: Notice all the arch props used in source. THis is done for more sides, and performance. )Smooth corners and beveled edges can easily be done with brushwork. Domes need models, though. func_detail, func_lod and smoothing groups and lightmap scales all help.
So, anyway, I WANT CUSTOM CONTENT!!!! XD
Pepper: Yes, it's from Blue Shift. I decided against HL because Rabid had already whored that to bits, and OpFor doesn't provide a lot of undestroyed stuff.Haha, its true.
A dome can be made easily with a TAURUS. I have done it many timeYou can make domes with Ford sedans? I think you mean Torus ;]