Ever since I wiped my hard drive after my Windows went bonkers and wouldn't boot up (not sure if anybody remembers that), I've been having these really strange problems with the transparency of things.
It's all random when it happens, but my brushes and sprites will start flickering between being transparent and solid, as seen in these pictures:
http://img151.imageshack.us/img151/4083/ops17th20000ec0.jpg
http://img291.imageshack.us/img291/2753/poaud010000na3.jpg
http://img291.imageshack.us/img291/5810/pupaimuspcanyon0000qd4.jpg
Sometimes its transparency will be changed when I shoot the object, and sometimes it just changes when I move to a certain location.
At first I thought it was a problem with the transparency DLL's that I had overwritten with the new ones that Steam uses, but I reinstalled Half-Life, installed the 1.1.1.0 update, and it was still happening.
I just played Counter-Strike for the first time since I wiped my hard drive (using the Steam version of course), and it was doing it on that too, so it doesn't seem to be a problem with just the old version of Half-Life.
Help?
By the way, I'm not sure if this belongs in Half-Life Engine Discussion or General Discussion, because for all I know, it might not be a problem that's only related to Half-Life...