Help, Creating mods with OP4 Stuff. Created 18 years ago2006-09-20 07:50:24 UTC by VortigauntSlave VortigauntSlave

Created 18 years ago2006-09-20 07:50:24 UTC by VortigauntSlave VortigauntSlave

Posted 18 years ago2006-09-20 07:50:24 UTC Post #197010
I really need help, im trying to create a mod with Opposing Force stuff in it but i dont know what to do, ive tried doing it the normal Half-Life way but with the OP4 FGD and the OP4 stuff appears in Hammer but when i go to run my mod, only the Half-Life stuff is present, or even exists. I simply just dont know what to do, please someone help me. :D (Just to make it clear if it isnt: Im trying to create a mod with Opposing Force stuff in it, i am not trying to create an opposing force map, i know how to do that.)
Thanks! :)
Posted 18 years ago2006-09-20 08:04:09 UTC Post #197011
I would imagine you need the Op4 models, sounds and .dll files(dlls and cl_dlls) or any other resources that belong to Op4 (the ones you want to use anyway) stick 'em in your mod folder.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-20 08:07:52 UTC Post #197012
Ok, I'll try that. Thanks.
Posted 18 years ago2006-09-20 08:14:00 UTC Post #197013
No problem, i've never really tried this before, but i think that's what you have to do (with the dlls).
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-20 08:21:59 UTC Post #197015
Yeah i just had to copy a few different things and remove the stuff i dont want but everything is working fine, thanks again.
Posted 18 years ago2006-09-20 08:34:55 UTC Post #197016
Happy to help.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-20 12:58:49 UTC Post #197038
Was the Op4 Source Code ever released?
Posted 18 years ago2006-09-20 14:20:52 UTC Post #197042
No. Kinda stupid. :/
Posted 18 years ago2006-09-20 16:38:42 UTC Post #197054
Damn, that sucks. I would've liked to get my hands on the physics code for the ropes. :
Posted 18 years ago2006-10-01 16:20:32 UTC Post #198205
What i done when i started moddding for OP4, i simply told hammer to compile into my mods folder, which a copy + pasted from the OP4 folder...

I also use the FGD files from both op4 and from HL, and i can actively use units from both of them
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