Hey guys!
It's been some time since my last visit here, as I basically lost interest in mapping and I've been quite busy with my internship anyway.
However, I've picked up work on Mudanchee again, since the last version was fully playable anyway and all that needs to be done is some polishing and prop skinning.
Version 0.26 can be downloaded here (6.3 MB). I've done a little work since this version, and there's still some stuff to do, but it should give a good idea of the final quality.
So, here are the latest developments depicted in screenshots:
All platforms will finally be made of individual planks.
Also, I've chosen a different rock texture, one with a bumpmap.
A tomb cave overview, orange blocks still need replacement.
The central cave.
Overview of the central cave.
A more recent shot of the waterfall cave. This cave is almost final now.
A shot of the new waterfall material. I still want to add some shinier effects though.
Go ahead and give it a view. I'd appreciate any feedback. I'm planning to organize a playtest soon, so if anyone here is interested, I'll keep you up-to-date.