How to force terrorist to win? Created 17 years ago2007-01-11 22:55:55 UTC by pennystocks pennystocks

Created 17 years ago2007-01-11 22:55:55 UTC by pennystocks pennystocks

Posted 17 years ago2007-01-11 22:55:55 UTC Post #209359
Ok i am making a map style that is kinda like arathi basin from wow.

If you dont know what i'm talking about basically there'll be 3-5 zones around the map, a t or ct walks into a zone, waits 5 seconds by the zone's flag, then the team captures the zone and starts getting points unless the other team takes it over, more zones captured, faster points, when points for a team max out, they win.

I have everything working right, the only prob is that i cant figure out a good way to force the terrorist to win. So far i have it teleport everyone to a spot where there is an escape zone and the t's win, but thats kinda gay and ppl will get pissed off like that lol.

CT's i just have the hosties shoot up to a rescue zone for a triggered win.

Any ideas?
Posted 17 years ago2007-01-12 00:06:10 UTC Post #209361
the game type is called 'domination', and i have no idea WHY you would want to put this into counterstrike.
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2007-01-12 00:30:37 UTC Post #209365
Why? Something different.
Posted 17 years ago2007-01-12 00:38:33 UTC Post #209367
would be cool
Posted 17 years ago2007-01-12 11:07:33 UTC Post #209417
so its basically like the "capture and hold" points in day of defeat? You could try seeing how they did it in there or in team fortress classic, but I'll bet they have a specific entity in TFC and DoD that lets them do that, just like CS 1.6 has the func_bombtarget and stuff.
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