Created 17 years ago2007-02-17 21:35:50 UTC by monster_urby
Hmm.... Yeah, you're right. Ant is such a prick.Damn straight.
I'd love to do the hub map, but i need to know how to do the transition from the hub map to the other levels.I think it should be like this: you'll design the hub after you'll get all the enteries and know how people want the player to return from their map.
And Elon, Christmas is over.That's debatable, Muzz. I just saw a Christmas commercial the other day, and figured that the advertisers know the seasons better than us, so I just supposed they were right. Maybe Elon is keeping up with this stuff?
I thought I was handleing the hub/teleporter/final assembly?Really? Sorry, didn't know.
Speaking of teleporters, use my alien teleportation prefab for those alien teleport-in effects.That can be done using a single entity in Spirit.
I will be editing the titles.txt.Me too, probably.
Two maps, going for about 10-15 minutes of gameplay.That's going to be harder than you think Unless you're planning on a lot of backtracking... (Sandscroll is made up of two maps with puzzles, and takes 5-7 minutes to complete)
I'm crazy about this pic, especially that black object in the middle, how did you make it?
Really? Where are they located? I feel i want to look at them.Gunman is an offical Half-Life mod made by rewolf in 2000. I think you may still buy it. Acording to what they usally dememd for their games I say valve will want only 10$-20$.