Don't judge the egg by it's shell, Cabby.True, true.
Created 17 years ago2007-02-17 21:35:50 UTC by monster_urby
Don't judge the egg by it's shell, Cabby.True, true.
That's going to be harder than you think Unless you're planning on a lot of backtracking... (Sandscroll is made up of two maps with puzzles, and takes 5-7 minutes to complete)There will be some slowish moments at the beginning, and hopefully a few mini cutscenes in there aswell. Let's say 8-12 minutes. ;D
Anyone else have any screens? Anything to prove your lot slacking off?OMG! T3H EVIDENCE
If only I could use Spirit to make the monster_barney a squad monster...About a page back:By espen180
@ Muzz: No need, because of Spirit's trigger_command entity, which allows you to input console commands. A tutorial would be nice though.So are we useing spirit or not????
M_gargantua: Can you enlighten me on how you intend to get 1-2 hours out of 2 maps without holding the player in the same room for 10-20 mins serveral times?a combination of puzzles, combat, and good use of space. and the final sequence might end up adding more then 15 minutes just because of dificulty, even though my nihilanth, while functional, will be killable by creative means availible to the player.
..."Pepper!?"Sorry his computer his buggy so he can't export to Halflife and he is also buzzy. Thats what he told me when I asked him for some models. I've tried to get some help but it seems most modeler are busy... I almost didn't manage to get the models in the end.