Textures - Beginner stuff Created 17 years ago2007-05-12 01:04:58 UTC by Loki Loki

Created 17 years ago2007-05-12 01:04:58 UTC by Loki Loki

Posted 17 years ago2007-05-12 01:04:58 UTC Post #221703
Hey, iv just started a map am kinda havin trouble with the textures. just looking for general stuff on how to make it look as natural ...as possible.

-can u fit the textures on certain sides? After fitting the textures on the main side of the wall or object the top or sides look streched.
-is there a way to fit the textures for the height...then tile the pattern horizontally. As opposed to fitting both vertically and horizontally...which makes it look streched horizontally if im making a long wall.

Also, anyone know where i can find a tut on keycards?

Thanks in advance. :D
Posted 17 years ago2007-05-12 01:09:19 UTC Post #221704
Oh and and how do i un-fit a texture? a simple clicking of the button again doesnt seem to work...nor does pressing any of the others.
Posted 17 years ago2007-05-12 01:26:24 UTC Post #221705
how do i used edit button?
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2007-05-12 01:51:36 UTC Post #221708
hah, man...ur doing the noob thing...well...bet that was worth ur time, itd be 1 quick post for anyone helpfull enough whos used hammer before i imagine. i told u iv just started using hammer now. nm the fact that it says beginner in the post title. if its such a problem ill just look at a tut, probably what u did when u started mapping...no? alright then.
Posted 17 years ago2007-05-12 03:26:24 UTC Post #221710
Texture Application tutorial

Key tutorial

Security Card tutorial

That should answer all of your questions.
Check the tutorials/entity info/glossary, before posting in the forum, ffs. Most of the usual beginner questions are answered there.
Daubster DaubsterVault Dweller
Posted 17 years ago2007-05-12 03:42:56 UTC Post #221712
Don't stretch your textures to fit your brushwork. Either build the brushwork around the textures, use textures that fit right, or make custom ones.
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