I haven't mapped for about 6 months, so even though I boast superb mapping skills... it's collapsed far from what I used to be. I apologize for bragging.
My problem is this: in one of my single-player maps, when compiled and played straight from the editor, the G-man works fine and performs his actions. When played through Half-Life itself, the G-man seems to ignore his scripts and just stands there. None of my NPCs are doing their scripted_sequences ingame, only when compiled. What's causing this? A solution would really help me.