HEEEELP!...NO DECALS ON MY COMPILES! Created 20 years ago2004-04-14 15:55:59 UTC by MCYORIAN MCYORIAN

Created 20 years ago2004-04-14 15:55:59 UTC by MCYORIAN MCYORIAN

Posted 20 years ago2004-04-14 15:55:59 UTC Post #22536
FINALLY I CREATED MY OWN MOD FOLDER WITH CUSTOM WADS....THE COMPILE PROCESS IS RIGTH BUT WHEN I SHOT A WALL OR BLOW UP A BOX THE NORMALLY BURNED STAR OR THE BULLETS HOLES ON WALL , EVEN THE BLOOD DECALS ON WALLS DOESNT APPEAR!....

THE CONTENT CONTROL IS FINE....THE NORMAL GAME FROM VALVE WORK FINE BUT I COMPILE FROM MY OWN FOLDER WITH THW COMAND -GAME "MY GAME"....THE FOLDER CONTAINS THE LIBIST.GAME, THE MEDIA FOLDER Y DLLS...ALL FINE!...THE MAPS RUN OK ...BUT THE INK SPOTS OF BULLETS DOESNT APPEAR, THE BLOOD NEVER FLOWS,

MY IDEA IS MAKE WORK A NEW MOD THAT DONT DEPENDS FROM THE VALVE FOLDER...

IVE SEEN...MODS WORKING SO FINE..

AHHH..THE HAMMER IS RIGTH????

THNKS
Posted 20 years ago2004-04-14 16:08:28 UTC Post #22537
Decals dont come up in the compiled map. You'll probably need to put brushes in place of the decals.
Posted 20 years ago2004-04-14 16:28:05 UTC Post #22548
i mean the default decals from the game in action....

when you hit something with the crowbar....a little black spot comes on the object...as well when you use c4 explosive the fire on explosion leaves a "black star" on the floor....i cant see those images when i play the game from my mod folder (the decals.wad is on it)...but when i play HL valve is works fine!

heeeeeeeeeeeeeelllp!
Posted 20 years ago2004-04-14 23:28:36 UTC Post #22571
Take the decals.wad out of your custom Mod folder.
It is a default and as long as it is still in it's original folder the game will find it when it loads.
Search these fourms for stuff on Decals and check out Slays tutorial.
Posted 20 years ago2004-04-15 03:44:33 UTC Post #22587
Oh, perhaps it should be noted that decals are not created on entities (apparently, I could swear I've seen it once or twice, but on the whole).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-15 09:30:54 UTC Post #22600
I know exactly what this is, I had the same problem.

All I did was type in the console - gl_polyoffset 1.0 and the decal appeared normally.

It really depends on you graphics card etc. This info can be found in the main Half-life Readme.
Posted 20 years ago2004-04-15 10:43:26 UTC Post #22613
thnx every body.... if you need some graphic desing help ( custom backgrounds, logos, etc...) just tell me!..ill send the repective custom stuff!

;)
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