that region of the map isn't bad if you look at it from the far-away wall towards where the camera is, but from this angle its horrendous - the problem is that the detailed props dominate the map's resources, and I cant be bothered making them into models. I really do need to fix that building to the right - its basically a concrete wall with a ground control room jutting out the side, and a eight trucks sitting at the bottom (which the Be-200 blocks sight of)
the map before this is much better architectural wise, but my resources are stretched - the building behind the camera, as I said isn't bad: but the buildings to the front and right are hideous, ill fix them tomorrow most likely.
Think a gantry or some sort of walkway on the "wall" building (to the right of the picture behind the Be-200) would make it a bit more bearable along with a row of windows and doors (that last one is a no-brainer really)?
Also, I could use a few voice actors: please contact me on
cprindustries@googlemail.com if you would like to apply: could do with a few female voice actors - but they are hard to come by
![:(](http://192.241.182.11/images/smilies/sad.png)
lol
12 lucky applicants will be granted mention in the credits and possibly the voice of Barney, Otis and a few random scientists
![:D](http://192.241.182.11/images/smilies/grin.png)
lol rofl im hyper far too much coffee!