its mostly about the snow. particle snow is the shit.
...and the ramp is stairs. btw.
Also, the ambience, snow, and even the crappy lighting pulls this sample to life like i never done before in any previous map. It just needs style.
I'm still working on it, I posted it to prove that stuff has been happening behind the scenes here. I'm developing 4 times as many textures than normal for this one part of the game. I spend a good day working on that alone for just 1 map, so this process is going slow. Also, I need something to test daub's code.
Once I develop some decent visual styles, i'll repost... and i was drinking... emphasis on was.