prop_door issue Created 16 years ago2007-09-18 10:29:57 UTC by chrispy chrispy

Created 16 years ago2007-09-18 10:29:57 UTC by chrispy chrispy

Posted 16 years ago2007-09-18 10:29:57 UTC Post #234459
OK, so I setup a prop_door to act like a garage door that slides up on fire:open, but whenever I compile the map it comes out like so:
User posted image

Why is it randomly flipping out of position?
Thanks
Posted 16 years ago2007-09-18 10:45:39 UTC Post #234462
How about mixing them eh?

A func_door which mames the gate go up, which is activated on the same time as the func_door_rotating which makes the gate avoid the ceiling by rotating :>

Never tried it, but my brain says that it should work

Don't you just LOVE the parent abillety?
Madcow MadcowSpy zappin my udder
Posted 16 years ago2007-09-18 10:59:51 UTC Post #234464
Sorry, I said prop_door, I meant func_door.
And I dont really want it to rotate, it should just go up...
Ah feck it, I could just use a func_traintrack I guess...
But this should work!!! It moves in the right direction, it's just a bit gay nd starts off at the wrong angle
Posted 16 years ago2007-09-18 11:07:59 UTC Post #234465
um. no.
Just use a func_door and set the origin ball on the top of the brushentity in the 2D views
Madcow MadcowSpy zappin my udder
Posted 16 years ago2007-09-18 12:44:57 UTC Post #234470
Or in properties where it says XYZ axis just select up...
Habboi HabboiSticky White Love Glue
Posted 16 years ago2007-09-18 12:52:48 UTC Post #234471
nubboi
Dragging balls is easier, I thought you would know ;O
Madcow MadcowSpy zappin my udder
Posted 16 years ago2007-09-18 13:46:03 UTC Post #234474
Well I'm not gay like you...Always with the mens balls...You are...
Habboi HabboiSticky White Love Glue
Posted 16 years ago2007-09-18 15:59:07 UTC Post #234479
I love it when you're angry mooboi
Madcow MadcowSpy zappin my udder
Posted 16 years ago2007-09-18 17:06:00 UTC Post #234483
i hope you plan to fix the alignment of those textures, Chrispy.
Archie ArchieGoodbye Moonmen
Posted 16 years ago2007-09-20 08:08:17 UTC Post #234588
OK, so I noticed a yellow line that appears in hammer when the door is selected that shows exactly how the door flips out of place. It looks like it's a value of some kind, bu I kind figure out what...
And thanks hunter :
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