Hay guys. Recently started working on OIFH again as you may or may not know. However on compiling the map to check lighting and such something strange has happened.
NOTE: My PC has been slightly upgraded with another Gig of RAM and a better graphics card.
This is a screenie of the latest room and as you can see the lighting is more than a little fucked. :rly: And one of my older sections of the map. It never had this problem before. Is this an issue with ZHLT or is it likely due to my hardware update?
Cheers.