Hello, I know howto use the env_fog entity. But, this entity gives fog in every direction you look. And ofcourse it does what it need todo.
Now, I want to create (if possible, that why I make this post) somekind of fog effect that stops/fades at a cetain level. For example take a giant mountain, when you look down you see fog/clouds. So the idea is to make it so your above the fog/clouds. Is that clear?
And I dont know if scripted fog is possible, if so, scriptkids (no offence) help me out! It would be great!