Simply put, 4 of the teleporters in my map are taking me to the wrong destination. 2 of them will take me to the same destination, and the other 2 take me to 2 different destinations.
A) I've triple-checked in Hammer that all trigger_teleports target the destination that i want them to.
B) I've checked the .map just in case there was any possible screw up, and the destinations were fine.
C) I've checked the bsp's entities with BSPEdit, and the teleporters all targeted the correct location.
But ingame, and only ingame, they take me to destinations that they clearly aren't targeting. The problem has also persisted after a second compile.
Ideas, anything, please.