** Executing...
** Command: Change Directory
** Parameters: C:\Program Files\Counter-Strike 1.6 V35
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Counter-Strike 1.6 V35\a.map" "C:\Program Files\Counter-Strike 1.6 V35\a.map"
** Executing...
** Command: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlcsg.exe
** Parameters: "C:\Program Files\Counter-Strike 1.6 V35\a"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlcsg ---
Command line: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlcsg.exe "C:\Program Files\Counter-Strike 1.6 V35\a"
Entering C:\Program Files\Counter-Strike 1.6 V35\a.map
Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...50%...60%...70%...80%... (0.03 seconds)
SetModelCenters:
30%... (0.00 seconds)
CSGBrush:
10%...20%...40%...50%...70%...80%... (0.20 seconds)
Using Wadfile: \program files\counter-strike 1.6 v35\cstrike\cstrike.wad
- Contains 0 used textures, 0.00 percent of map (123 textures in wad)
- Contains 0 used textures, 0.00 percent of map (102 textures in wad)
- Contains 0 used textures, 0.00 percent of map (28 textures in wad)
- Contains 2 used textures, 100.00 percent of map (99 textures in wad)
- Warning: Larger than expected texture (240172 bytes): 'TK_STONEWALLHI'
- Warning: Larger than expected texture (306812 bytes): 'TK_CLAYROOF'
- Warning: Larger than expected texture (272812 bytes): '{TK_PLANTLG'
- Warning: Larger than expected texture (327212 bytes): '{TK_PLANTSM'
- Warning: Larger than expected texture (235412 bytes): 'TK_TORNMAP'
- Contains 0 used textures, 0.00 percent of map (162 textures in wad)
- Contains 0 used textures, 0.00 percent of map (1 textures in wad)
- Contains 0 used textures, 0.00 percent of map (1 textures in wad)
0.25 seconds elapsed
--- END hlcsg ---
** Executing...
** Command: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlbsp.exe
** Parameters: "C:\Program Files\Counter-Strike 1.6 V35\a"
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlbsp ---
Command line: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlbsp.exe "C:\Program Files\Counter-Strike 1.6 V35\a"
Current hlbsp Settings
Name | Setting | Default
------------------|-----------|------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\Program Files\Counter-Strike 1.prt'
0.23 seconds elapsed
--- END hlbsp ---
** Executing...
** Command: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlvis.exe
** Parameters: "C:\Program Files\Counter-Strike 1.6 V35\a"
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlvis ---
Command line: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlvis.exe "C:\Program Files\Counter-Strike 1.6 V35\a"
87 portalleafs
228 numportals
= Current hlvis Settings =
Name | Setting | Default
------------------|-----------|------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ off ] [ off ]
BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.02 seconds)
LeafThread:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.09 seconds)
average leafs visible: 43
g_visdatasize:1118 compressed from 957
0.11 seconds elapsed
--- END hlvis ---
** Executing...
** Command: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlrad.exe
** Parameters: "C:\Program Files\Counter-Strike 1.6 V35\a"
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlrad ---
Command line: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlrad.exe "C:\Program Files\Counter-Strike 1.6 V35\a"
= Current hlrad Settings =
Name | Setting | Default
-------------------|---------------------|------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]
custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]1185 faces
Create Patches : 13400 base patches
0 opaque faces
232161 square feet [33431242.00 square inches]
10 direct lights
BuildFacelights:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (4.08 seconds)
visibility matrix : 10.7 megs
BuildVisLeafs:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (28.58 seconds)
MakeScales:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (14.23 seconds)
SwapTransfers:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (7.52 seconds)
Transfer Lists : 44622600 : 44.62M transfers
Indices : 4891136 : 4.66M bytes
Data : 178490400 : 170.22M bytes
Bounce 1 GatherLight:10%...20%...30%...40%...50%...60%...70%...80%...90%... (4.91 seconds)
FinalLightFace:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (3.03 seconds)
62.64 seconds elapsed [1m 2s]
--- END hlrad ---
** Executing...
** Command: C:\PROGRA~1\COUNTE~1.6V3\hl.exe
** Parameters: +map "a"
then it opens up a black screen and closes it.