Hi people !
I don't know if someone have the same problem like me...I use google, but no results...
When I compile my map [cs 1.6 map], and run it, I can see NULL texture ingame. It is manifested like black-blue-white texture with big "N"...Just to mention that ALL other textures works perfect...(sky, clip...)
I tried to use INVISIBLE texture instead NULL, and it works, but I can't optimize my map with INVISIBLE texture...
I need NULL texture to optimize map, reduce number of patches and decrease lag (I have 100fps, but on lower machines it's 60~100)
My question is: Does anyone know why I see NULL texture ingame, and how to fix that ?