Hello again!
I'm just wondering about one more thing, it's not a problem really it's more of a question, during my first maps, I had hell with finding leaks, the first ones even didn't have a skybox but later I started making a skybox, wherever it was needed, and well after a while I got tired of it and I just simply started makinga gigantic cube filling my whole map, adding sky textures, and then pressing "Hollow" 10 thickness.
done no leaks:P
and Now well I'm trying to use it a bit less than that way, but then I'm wondering is there any point to it? am I just for no reason assuming making 6 big walls/skyboxes clash together as a huge box around the entire map is a big no no? or is it a reason to take the trouble making it properly?:)
I'm thinking of anything really from Weird errors, long compile times to low FPS on the map:P
anyone knows? if you understood what I meant?;)
With Best Regards:
Mazetar