torches flame? Created 20 years ago2004-05-16 16:10:15 UTC by Griffin Griffin

Created 20 years ago2004-05-16 16:10:15 UTC by Griffin Griffin

Posted 20 years ago2004-05-16 16:10:15 UTC Post #27291
ok for my map i would like to have torches be the lighting element but i dont know how to make a flame that gives off light. and ideas?
Posted 20 years ago2004-05-16 17:49:33 UTC Post #27293
: what do you mean "gives off light", i cant translate it properly :nuts:
Posted 20 years ago2004-05-16 17:57:06 UTC Post #27294
You have to make a fire sprite on the top of the torch, then put a light entity on the top of the torch. Also if you want sound add some sounds the the torch with the ambient_generic entity.

If you want to see what kind of sprites there are, you will need PakScape and SpriteView. Google them.

Half-Life Model Viewer also works great for exploring those paks.
Posted 20 years ago2004-05-16 18:34:42 UTC Post #27303
ok i got the programs now i just need to know how to put a sprite into hammer how do u do that?
Posted 20 years ago2004-05-16 20:56:47 UTC Post #27312
Posted 20 years ago2004-05-16 22:10:06 UTC Post #27318
set a fire entity then a light with brightness equal to a fire and add a strobe or flicker, or candle effects
Posted 20 years ago2004-05-17 09:06:35 UTC Post #27355
A much more convincing fire:

http://cpcp.quaint.info/tutorials/realistisch_vuur.htm

You might want to throw it in a Dutch-English translator to understand it... :)
Posted 20 years ago2004-05-17 10:32:59 UTC Post #27369
darn lol
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