Come on this is ridiculous. I was expecting it to fail at big maps compiling(when it doesn't fail, all the compile takes no more than 10 minutes on the upcoming gm_abandonedfield).
But I made a test map for something( it's basically a room).
Guess what? Vrad crashed(task manager showed me 00 CPU activity, and hammer just froze).
What can I do to avoid this? What's causing vrad to do this?