I'm having a problem with my last map, it seems to lag in an unusual way.
I have made every possible move and reduced the wpoly to 1400 in the corner of the room which is the worse place.
The map seems to have constant 100 fps although every second or so it gets something like a hiccup, for one line in my r_speeds I get like 30 fps and then 100 fps lines continue.
What's driving me crazy is that I've been comparing my map to another one which has 3000 wpolys and the crazy thing is, while this map may not have constant 100 fps on my pc (it fluctuates from 90 to 100 fps constantly), it doesn't have this hiccup thing that mine has.
This has led me to believe that there is something else in my map that's lagging it and it does not have to do with wpoly count.
Anyone got any ideas of stuff that make maps lag? I could give you download link to investigate if that's needed.