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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Cenodrome
by
Unq
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Terrain Generator issue
Created
13 years ago
2011-09-20 12:48:46 UTC
by
bojidar4oto
Forums
Source Engine Discussion
View Thread
Created
13 years ago
2011-09-20 12:48:46 UTC
by
bojidar4oto
bojidar4oto
Posted
13 years ago
2011-09-20 12:48:46 UTC
Post #299141
When I use TG and export the terrain to .vmf the brushes are non-solid to prop_physics.Why?
bojidar4oto
Archie
Posted
13 years ago
2011-09-20 13:51:53 UTC
Post #299145
are you using pre-Source 2007?
Also, wrong forum category.
Archie
Goodbye Moonmen
The Mad Carrot
Posted
13 years ago
2011-09-20 14:11:36 UTC
Post #299147
Moved to Source.
The Mad Carrot
bojidar4oto
Posted
13 years ago
2011-09-20 14:18:50 UTC
Post #299148
SP3 Should be 2007
bojidar4oto
bojidar4oto
Posted
13 years ago
2011-09-22 13:19:09 UTC
Post #299263
Solved by disabling displasments
bojidar4oto
Archie
Posted
13 years ago
2011-09-22 18:34:26 UTC
Post #299276
'displasments' is now the correct term. No arguments.
Let it be known.
Archie
Goodbye Moonmen
Tetsu0
Posted
13 years ago
2011-09-30 22:24:13 UTC
Post #299640
So it shall be
Tetsu0
Positive Chaos
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