@digital_ice: vollight_stainedglass.mdl
@Penguingboy: Tried it before, extracted all the model files with GCFscape and tried opening them under HL2 or EP1, didn't work, "Error Loading Model". I suppose the Lost Coast models were never updated? Or HLMV tries to just look in the GCF, and since there is no LostCoast option in HLMV's profiles... it only checkes the HL2, EP1 and EP2 content.
@Captain Terror: It is good to see you too, Captain. (:
Can someone else try to load one of the LostCoast models with HLMV (HL2,EP1 or EP2) and see if it works? Because HLMV seems to be having no trouble loading the rest of the EP1, EP2 and HL2 models.
Edit: Ok, tried something new.. I extracted all the EP1 models and tried opening them under HLMV with HL2 profile and I got the same error. So.. either there is something wrong with the extraction of the models or HLMV only recognizes files under GCF.. So the problem is, how can I get the HLMV to see the LostCoast content GCF?
Edit2: Alright, found an answer in
here. So it can't see individual model files you have extracted from other Valve games. Now the problem lies with, why SDK is ignoring the LostCoast content gcf or how can I mount it?