Carbaseus, please host! Created 12 years ago2012-08-24 19:17:57 UTC by zeeba-G zeeba-G

Created 12 years ago2012-08-24 19:17:57 UTC by zeeba-G zeeba-G

Posted 12 years ago2012-08-24 19:17:57 UTC Post #309343
Someone please host a link to the hl dm map carbaseus by k7. His link has probably been down forever and I can't find it anywhere else. I could probably find it eventually in a hl server but it might take a while.

I'm trying to diagram a few maps and carbaseus is on the list. Please do so soon so I can get started. Much appreciated! :)
Posted 12 years ago2012-08-24 19:54:50 UTC Post #309344
Remembered I played on the HL server.

Here you go.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2012-08-24 20:39:47 UTC Post #309354
Thanks a lot!

Another map I am diagraming is enldess rain for scientist hunt by hondo/ endlrainsh. This map is retarded huge and extremely complex and the layout is so tighly inter wound.

I remember hondo posting somewhere that he used certain compile settings to allow him to go over on surface lighting. Does anyone remember this masterpiece? Maybe i'll share it, it can be played in hl1.
Posted 12 years ago2012-08-24 22:16:19 UTC Post #309362
What do you mean by diagramming?
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2012-08-25 00:07:39 UTC Post #309363
Just figuring out the layout and how the author probably went about creating the map. I can use the information to help myself in making successful maps.

It gives you a broader sence of perspective on design than only what you have yourself developed.

By diagramming I also mean breaking up the map into different parts and noting how they relate to eachother. It also considers vertical gameplay and pretty much everything.

In some of my old maps I didn't start with a layout but just sort of started mapping away. In more recent maps I designed the layout before beginning. It's fun to figure out what method certain people take.
Posted 12 years ago2012-08-25 11:32:46 UTC Post #309371
I always mapped without a layout. There's a tradeoff here though: when you do this, you think you can be more creative. But give yourself enough freedom and you arrive at a mapper's block. Mapping with a layout gives you the impression that you are restricted, but can accelerate the mapping process.

I also don't think a layout is absolutely necessary. It's just that... you have to sketch some ideas, to center your map around a theme, and that is what's hard for me.

Perhaps you will publish some of your research here when you're finished? Would be fun to read.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2012-08-25 13:54:13 UTC Post #309373
Oh man. I remember carbaseus. Hell of a map.
monster_urby monster_urbyGoldsourcerer
Posted 12 years ago2012-08-25 15:55:59 UTC Post #309377
Yes, I always used to say God came to earth and said, hammer 3.4 for half life, what's this now? And then he sat down and made Carbaseus before ascending back to heaven.

Cstriker I can tell you what i've learned so far. Good mappers seem to map with a crazy obsession in detail, geometry, texturing, layout and everything. Some like Kasperg and even Hondo just practically go crazy with random geometry. Things that should be symmetrical are, but not completely. Where one door exists, two exist above it. Geometry bevels out "when it feels like it". And lights go, "wherever the hell they want". Or where they will get a good light flush into the space. Sometimes things line up as expected, but in EndlRainSH certain textures don't which leave you never remembering the detail aspects giving the map a new feel everytime you play it. Unless you look as closely as I am.

People who are random in their mapping map with freedom, mapping fast.

I picked up a Dr.Seuss book last night "oh the thinks you can think", and read it. "just for memory sake". The last page said "Think left and think right and think low and think high. Oh the thinks you can think up if only you try" Well I can't deny that this quote does apply!

Thinking about your map as a layout or in plan "above view" is only one perspective. It shows horizontal relationships. But in the 3d world of hammer you must consider your map in all three dimensions. Oh, and do so with a crazy obsession! Frank Lloyd Wright himself said that it is extremely important to draw architecture in 3d. It makes sense to plan maps in plan, elevation, 3d, and even in idea which you can simply write. It is how I designed my dream mod "wrote out a story". Any means of design you can possibly apply, you should.

I'm pretty sure some mappers sort of lay out a plan and sort of consider vertical elements and then begin mapping away designing the geometry as they go, maybe having done some sketches before hand or along the way. In this case I believe Kasperg uses this method like in floatingline. Other mappers who aren't doing it as an exercise and want to put out for example one super fantastic map like K7's Carbaseus or Hondo's EndlsRainSH use the more obsessive method paying every attention to the layout along with detail, geometry and so on.
Posted 12 years ago2012-08-25 17:55:39 UTC Post #309379
Could you show us some Hondo's stuff?
Posted 12 years ago2012-08-26 01:34:46 UTC Post #309384
Yes, i'll host hondo's enless rain on here when I have a minute, maybe tom. or monday.
Posted 12 years ago2012-08-26 01:42:24 UTC Post #309385
Maybe PB could fix the links and host amazing maps like these, as they are so rare.

Is there or is there not map vault moderators who should be checking/updating these links? if not, i volunteer cstriker and myself :)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-08-26 10:27:37 UTC Post #309392
TWHL should just get a decent storage and the maps will stay for dozens of years
Posted 12 years ago2012-08-26 10:30:04 UTC Post #309393
Just for my curiosity, how much storage space is taking the current map vault?
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2012-08-26 10:51:13 UTC Post #309394
TWHL uses about 1.5GB of storage, and 30GB/month bandwidth.
Penguinboy PenguinboyHaha, I died again!
Posted 12 years ago2012-08-26 10:54:30 UTC Post #309395
Buy a Hitachi 4TB for 200$, should be enough for years

zeeba-G: where's the secret in Endless Rain 1? All I know is "Don't
drink the green flavor" but can't find anything
Posted 12 years ago2012-08-26 11:46:36 UTC Post #309397
TWHL uses about 1.5GB of storage, and 30GB/
month bandwidth.
I was initially asking because I thought I could spare a couple of dozen gb from my hdd for a backup. Then, seeing your post I said " meh, it was a nice idea... don't have money for a 1,5tb hdd".
At a second glance there was an obvious wtf moment.
Can you provide a link or some possibility to download the entire map vault? I'd happily burn a dvd copy of it.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2012-08-26 13:53:46 UTC Post #309399
TWHL Map Vault: Season One now available on DVD!
Notewell NotewellGIASFELFEBREHBER
Posted 12 years ago2012-08-26 14:20:50 UTC Post #309401
Bruce, the secret requires two players to press two buttons at the same time. One button is in the security room. The other can be seen through the blue lit camera. To get to it go through the duct that connects the office and hall space by the other offices and in the middle of the duct shoot around until a duct breaks and you can fall into the area and unlock the door.

Follow that area to where the locked door is and that is the other button. Once two players push the buttons at the same time the door unlocks and then you get to the coke machine. The rest you can figure out on your own. You have to find your way through the bright green area.

I usually noclip through the locked door since i'm playing by myself.

Yes, there are some maps that cannot afford to ever be lost. Like Carbaseus and EndlRainSH. It's hard to believe that even these maps are dissapearing.
Posted 12 years ago2012-08-26 15:15:32 UTC Post #309403
Yeah.. You should check out HLDM map "eden" by Peter Manson, also a huge map with several secrets. One of my favourite of all time.

BTW zeeba, what's your Steam?
Posted 12 years ago2012-08-26 23:27:40 UTC Post #309409
Ahh, Eden. The first map I ever downloaded in my entire life. Good time. Someone should remake that in source. It would look epic.
Posted 12 years ago2012-08-27 01:50:39 UTC Post #309410
Ok, i'll try to find it. Can you host it here? Sry, I dn't currently have internet on my laptop bc my router's not working but I will host endless rain soon. Wait for it, wait for it hard. Like poprocks candy, or delicious gum tape. It is very good. It tastes like bacon sex. Really, endless rain is good. If I saw a thousand dollars, i'd let it blow away just to play it one last time.

I think my steam name is like myleschumchal or counterforces, i'll check tom at school.
Posted 12 years ago2012-08-27 23:56:50 UTC Post #309413
If somebody could link/mirror to Mr. Manson's maps, i'd be very appreciative, i can't seem to any links that aren't 404.. =(
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-08-28 00:52:43 UTC Post #309415
Posted 12 years ago2012-08-28 02:44:10 UTC Post #309416
Changed steam name to zeeba-G. Sorry I haven't hosted the map yet, I haven't had time yet, been at school all day.
Posted 12 years ago2012-08-28 05:48:59 UTC Post #309417
Bruce: Thanks. That second link you posted doesn't work for me fsr. I can't find any proper archive or list of this guys maps anywhere, tho i found eden on snarkpit..
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-08-28 10:54:52 UTC Post #309420
Posted 12 years ago2012-08-28 15:21:51 UTC Post #309421
I don't think you can download things through the wayback machine.
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2012-08-28 15:40:01 UTC Post #309422
C0ngrats ur right
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