Hi people while there has been numerous topic in the past about this issue I still got some questions regarding the same topic.
I'm using Fluorescent flickering lights in my map and I noticed a massive FPS drop. While it is still good for my machine others have complained that it becomes unplayable for their wooden machines.
Now to my actual question. Are there any ways to avoid the lag caused by those lights. Does any of you know about some good optimization tricks? I mean the effect itself it great and I really don't wanna go without it as it adds great towards improving the game atmosphere.
In other topics here on twhl people simply deleted them. I hope I wont have to do the same. Ideas?