Hello guys.
I'm really glad that I joined a great community like this one.
Now for my problem..
I'm trying to make a Deathrun map but looks like it's more complicated than I thought.
I know all of the VHE basics, and I have made a lot of de_ and cs_ maps.
So I'm asking for a Deathrun Mapping Tutorial.
I also want to know how to use the func_door_rotation in some advanced situations, like making spinning platforms and etc, deathrun traps you know
Thank you in advance. Sorry for asking such a hard question