Greetings! I have been looking into some free 3d tree models and found a way to successfully import them in the game as .mdl files, and they work ok with the exception of one thing - the texture for the bark seems to be ok near the start of the trunk, but later on at the branches it is very stretched out and looks pretty ugly. Any idea on how to fix it?
One other thing that puzzled me is when I was converting the branch textures (for the finer parts that can't be a solid part of the model) to 8-bit BMP versions, the transparency on one of the textures worked perfectly, (I used Jed's HL model viewer) while the other one didn't work, although both backgrounds were just white and didn't have any differences.