Make grunts or player invincible? Created 9 years ago2015-11-19 13:59:25 UTC by Dallas Dallas

Created 9 years ago2015-11-19 13:59:25 UTC by Dallas Dallas

Posted 9 years ago2015-11-19 13:59:25 UTC Post #327476
Is there any way to make the player invincible?

Any way to make a grunt or monster invincible? Or a monster/scientist that can't be killed?

Wondering if there are solutions that do not involve placing a healing (negative) trigger hurt covering the character.

Thanks :)
Posted 9 years ago2015-11-19 22:49:10 UTC Post #327480
Ok the healing negative wont work. I tried something similar once when the npc gets to much damage at once he can still die before the trigger applies.

For making npcs invincible in general there are only 2 options right now.

A. Either use Spirit of Half-Life engine I believe there used to be an option in which you could set a custom health amount same like for helicopters etc.
So also in Svencoop Engine.

B. Modify your skill.cfg but keep in mind that all npcs of a certain type will then be invincible. Be it Scientists, Soldiers, Berneys etc..
Posted 9 years ago2015-11-20 01:12:52 UTC Post #327490
For the player, maybe you could place healthpacks everywhere & render them invisible?
Captain Terror Captain Terrorwhen a man loves a woman
Posted 9 years ago2015-11-20 14:18:22 UTC Post #327493
Then you'd constantly get healing noises XD
Tetsu0 Tetsu0Positive Chaos
Posted 9 years ago2015-11-20 15:49:41 UTC Post #327494
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