I have a question about env_globals.
This is for standard hl1 goldsource on steam.
I have 4 maps that play linearly in order. The level transitions are 1 way.
I want to set a variable in the 1st map, and then do something with it in the 4th map.
Imagine I have a button in map 1, and I want to unlock a door in map 4. What do?
If I set up an env_global in map 1 and target it/set its variable, will that global state be available in the 4th map? Or, will I need to set an env_global in each map to carry the variable from map to map?
The tutorial here on twhl seems great for a 2 map scenario, so I'm wondering how to scale it.
Thanks for your help