I haven't made a post on this site in a long time. Okay, so:
I'm trying to get back into making maps. For right now, I'm focusing more on creating maps based around aesthetics-only (where "level design" doesn't really need to be focused on). The last time I tried using Hammer, I kept getting a ton of error messages and found that this guide to setting up a "catch-all source-2013" Hammer start-up (http://steamcommunity.com/sharedfiles/filedetails/?id=187235526). Do you have any recommendations or perhaps better places to start? I'm not exactly sure that this setup is ideal, given that it seems a bit backwards.
I lost track of the point of this post while writing it, sorry everybody, but TL;DR: what is a good place to start for setting up Hammer as a map-making tool? Should I use a specific game/version of the sdk? etc.