Posted 8 years ago2016-02-27 06:03:50 UTCPost #329037
Zhlt.wad needs to be in your Valve folder. You used that wad in your map somewhere, or compiled with it loaded in hammer. The engine is looking for it.
Posted 8 years ago2016-02-27 14:16:25 UTCPost #329040
Actually, zhlt.wad comes with VHLT, and the compile tools should automatically wadinclude it, even if you don't specifically tell it to wadinclude, as long as you keep the wad in the same place where the compile tools are located, which is the case by default.
There's no need to move zhlt.wad to the valve folder. Just let the tools wadinclude and you're done.