I'm working on a CS 1.6 map and just recently finished the basic layout. I'm trying to figure out if I can get some player feedback so I can make any major changes before I start detailing it but until then I've been taking care of other little things and trying to come up with a rough idea of the aesthetic I want the map to have. One thing that's been on my mind is the lower bombsite. The approach is open but walking area is limited by way of catwalks over some radioactive goo.
The problem comes in when a bomb carrier gets shot while close to the edge and facing the railing. The bomb tends to get thrown off and then it cannot be retrieved. This is an issue that bots had constantly because they are stupid and I feel like it won't happen as often with human players, but I know it will still happen. Is there any way to stop the bomb from going past the railings without blocking players or bullets?
Map:
http://twhl.info/vault.php?map=6114