Posted 20 years ago2004-06-15 18:29:04 UTCPost #33680
I just installed the Spirit mod... But i dont know something about it. People says: That is so cool with spirite you can make everything with it! But how to do the amazing stuff. To exampel how to do a moving car, train, flight etc... with a breakable object.
Posted 20 years ago2004-06-15 18:51:24 UTCPost #33690
Meh, i've never really used it, but I know there's some nice "speak as" stuff so you can make barneys talk as scis, etc. plus some trigger_command for console commands and some changecvar stuff. Plus a lot more, take a look at README.htm and some example maps.
Posted 20 years ago2004-06-16 07:57:29 UTCPost #33805
The Spirit website is a little bare. There is a tut on the VERC for 3 nice spirit effects and one here on setting it up. Included with Spirit is a set of Aurora effects which are simply point based entities assigned to a file in the spirit folder (similar to a sprite). These effects are quite nice. To use them:
1. Take a look in your spirit folder (C:SIERRAHalf-Lifespirit) and look for a folder named 'aurora'. 2. Look at the files which end in '.aur'. These are the aurora files you can choose from. 3. Open Hammer. Create a room. Put an info_player_start. 4. Put an 'env_particle' and take a look at the Properties. You need to setup:
*Particle File - The file name of the particle you want. For example, if you want the smoke one it would be 'aurora/smoke.aur' *Flags - Tick the first box even though theres no writing on it
Posted 20 years ago2004-06-20 03:10:38 UTCPost #34954
Yeah I saw the vent thing too, no idea how they did it. Drop a line on the Spirit forums though, they know what they're talking about As for the Gordon thing, as far as I know, you can't do this in Half-Life.