Hello guys! I'm currently at work but somehow I remembered I have an incomplete source project I'd like to work on this year, yet I know there's no chance I'll feel good about it without some character animation and voice acting for the NPCs. I haven't touched mapping in a lot of months, and I"m not eager to learn a new game engine, I'd sort of like to continue what I've started in Source.
Last thing I knew about NPC voice acting in Source is that it's kind of impossible. The phoeneme editor(or what's it called) didn't sync well with the spoken words. Is that working now? I know HL1 is much easier since the NPCs just sync their mouths to the sound, but I don't want to go to HL1 again...