Navigation file doesn't work Created 5 years ago2019-03-07 08:57:29 UTC by Mr. Cowboy Zombie Mr. Cowboy Zombie

Created 5 years ago2019-03-07 08:57:29 UTC by Mr. Cowboy Zombie Mr. Cowboy Zombie

Posted 5 years ago2019-03-07 08:57:29 UTC Post #342180
This map I made it months ago and for some reason bots don't navigate on stage properly.
Someone could fix .nav file of my map?:
https://gamebanana.com/maps/201987
Mr. Cowboy Zombie Mr. Cowboy ZombieSemper fidelis
Posted 5 years ago2019-03-10 05:02:58 UTC Post #342209
How do they not navigate properly?
Posted 5 years ago2019-03-10 09:02:38 UTC Post #342212
Well is hard to explain but ill try it best possible.
They get stuck in their spawns going to walls and try traspassing them,getting quiet or walking erratic way.

If you play it you'll see it.
Mr. Cowboy Zombie Mr. Cowboy ZombieSemper fidelis
Posted 5 years ago2019-03-17 01:47:52 UTC Post #342272
Are there any errors in the console? My guess is HPB Bot waypoint files are incompatible with the bot you're using.
Posted 5 years ago2019-03-19 21:47:15 UTC Post #342284
I use Zbot
Mr. Cowboy Zombie Mr. Cowboy ZombieSemper fidelis
Posted 5 years ago2019-03-22 23:08:35 UTC Post #342309
Hm, I think there are probably console commands to show the navmesh visually but I don't know.
Posted 5 years ago2019-03-23 08:51:30 UTC Post #342316
Me i dont know it too
Mr. Cowboy Zombie Mr. Cowboy ZombieSemper fidelis
Posted 5 years ago2019-03-24 01:06:10 UTC Post #342318
Maybe have a look at the Left 4 Dead nav-mesh documentation - it should be a similar system.
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