I have some issues with some mods where, after triggering a level change, the game doesn't spawn / instantly kills player.
It is like when you don't put an info_player_start to a map and start it with console commands. Since there is no place for the player to spawn, it places you to the map's center, where you can't move.
"Rescue 9-1 Freeman" and "Assassin Mark II" are two mods that I have this problem with, not every level change breaks it, only a specific one.
What causes this problem and more importantly, how to fix it?