Heres the compiling box thingy:
[quote]
** Executing...
** Command: Change Directory
** Parameters: C:SierraHalf-Life
** Executing...
** Command: Copy File
** Parameters: "C:Program FilesValve Hammer EditormapsBanans_take1.map" "C:SierraHalf-LifevalvemapsBanans_take1.map"
** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqcsg.exe
** Parameters: "C:SierraHalf-LifevalvemapsBanans_take1"
qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering C:SierraHalf-LifevalvemapsBanans_take1.map
CreateBrush: 0...1...2...3...4...5...6...7...8...9... (0)
CSGBrush: 0...1...2...3...4...5...6...7...8...9... (0)
Using WAD File: sierrahalf-lifecstriketorntextures.wad
Using WAD File: sierrahalf-lifecstrikede_piranesi.wad
Using WAD File: sierrahalf-lifecstrikecs_dust.wad
Using WAD File: sierrahalf-lifecstrikede_aztec.wad
Using WAD File: valvezhltcsgcfrootcstrikede_aztec.wad
added 3 additional animating textures.
0 seconds elapsed
** Executing...** Command: C:PROGRA~1VALVEH~1toolsqcsg.exe
** Parameters: "C:SierraHalf-LifevalvemapsBanans_take1"
qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering C:SierraHalf-LifevalvemapsBanans_take1.map
CreateBrush: 0...1...2...3...4...5...6...7...8...9... (0)
CSGBrush: 0...1...2...3...4...5...6...7...8...9... (0)
Using WAD File: sierrahalf-lifecstriketorntextures.wad
Using WAD File: sierrahalf-lifecstrikede_piranesi.wad
Using WAD File: sierrahalf-lifecstrikecs_dust.wad
Using WAD File: sierrahalf-lifecstrikede_aztec.wad
Using WAD File: valvezhltcsgcfrootcstrikede_aztec.wad
added 3 additional animating textures.
1 seconds elapsed
** Executing...** Command: C:PROGRA~1VALVEH~1toolsvis.exe
** Parameters: "C:SierraHalf-LifevalvemapsBanans_take1"
vis.exe v1.3 (Dec 30 1998)
-- vis --
1 thread(s)
LoadPortals: couldn't read C:SierraHalf-LifevalvemapsBanans_take1.prt
No vising performed.
** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqrad.exe
** Parameters: "C:SierraHalf-LifevalvemapsBanans_take1"
[/quote]
Any Ideas?