2 things i need help with Created 21 years ago2003-11-03 08:48:45 UTC by Loque Loque

Created 21 years ago2003-11-03 08:48:45 UTC by Loque Loque

Posted 21 years ago2003-11-03 08:48:45 UTC Post #3845
the first doors how do i get the to open and close properly like ordinary doors instead of sliding to the side or flying away?

and second how to i make a cut scene?

please help me
Posted 21 years ago2003-11-03 09:51:48 UTC Post #3846
First of all make a door. Second, place a solid at the edge of the door and let it have ORIGIN texture. Now, group the door and the edge and make it func_door_rotating
Posted 21 years ago2003-11-03 09:54:35 UTC Post #3848
For the doors: Use a func_door_rotating. Don't forget a brush covered with the texture origin or else the door will fly into who know's where?
Select both and set func_door_rotating.

As for cut_scenes: I don't really know... Yet.
Difficult.
Someone else can help you with these.
Posted 21 years ago2003-11-03 09:58:32 UTC Post #3851
Check out my map in the Example Maps section, "Cameras and Sentences". Fiddle around, you'll get the hang of it.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 21 years ago2003-11-03 10:03:09 UTC Post #3854
Once again you guys are correcting me. Grrrrr...
Posted 21 years ago2003-11-03 10:04:30 UTC Post #3855
Maby you should stop writing stuff that's not correct and they won't have to correct you...Moahaa...(Typ)
Posted 21 years ago2003-11-03 10:07:14 UTC Post #3857
Shut up you
Posted 21 years ago2003-11-03 10:08:51 UTC Post #3858
Never!!! :nuts:
Posted 21 years ago2003-11-03 10:41:12 UTC Post #3869
Same info and 3 seconds difference, can't help it. But that has to be the record.
Posted 21 years ago2003-11-03 13:34:20 UTC Post #3878
stop spamming in the proper forums please, SariBous and JesteR! :x
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 21 years ago2003-11-04 08:14:00 UTC Post #3913
Thank you very much my zombies are happy they don't get hit by doors now
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