Alright on this TFC map im making, when a player spawns, it activates goal #112 and it passes AP to goal.
Goal #112 has -500 of all ammo types and -4 grenades and -1 detpacks and triggers target with targetname "weaponstripper"
entity "weaponstripper" is a "player_weapon_strip"
The first time anyone spawns, everything works fine, all ammo is removed, and weapons are stripped, when someone REspawns, the server crashes. I cant seem to find out why, can anyone help?