Remember how in Half-Life scientists would run away and cower when shot? I want them to do it when they see the player in my SP map pack, but I can't get them to repeat the cowering animation. I have though of using a looped multi_manager, but then I would need to know exactly how long the animation lasted, which HLMV doesn't show. My second problem is that even when I have 'Prisoner' and 'Gag' ticked, they still talk when I press use.
Thanks for the forthcoming handy hints...