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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Bridge the Gap 2.0
by
UrbaNebula
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Getting monster to be on team
Created
20 years ago
2004-07-24 13:07:54 UTC
by
Flaming_Death
Forums
HL Engine Discussion
View Thread
Created
20 years ago
2004-07-24 13:07:54 UTC
by
Flaming_Death
Flaming_Death
Posted
20 years ago
2004-07-24 13:07:54 UTC
Post #44357
how do i get a monster to be on my side?
Flaming_Death
davideo59
Posted
20 years ago
2004-07-24 13:19:15 UTC
Post #44358
U dont unless its barney
davideo59
Flaming_Death
Posted
20 years ago
2004-07-24 13:20:32 UTC
Post #44360
i know there is a way to get them on my team!
Flaming_Death
Crusader_bin
Posted
20 years ago
2004-07-24 14:09:43 UTC
Post #44373
Spirit only, or coding
Crusader_bin
toonton
Posted
20 years ago
2004-07-24 16:25:20 UTC
Post #44413
no sven coop could too
toonton
toonton
Posted
20 years ago
2004-07-24 16:26:31 UTC
Post #44414
oh yeah u can also get milkshape and change their AI, but remember to call it something else like falien_slave for f=friendly
toonton
Seventh-Monkey
Posted
20 years ago
2004-07-25 05:39:09 UTC
Post #44639
Spirit of Half-Life, or Sven-Coop. Both mods.
Seventh-Monkey
Pretty nifty
toonton
Posted
20 years ago
2004-07-25 14:58:26 UTC
Post #44747
yeah true... but what if he DIDN'T want a defferent mod?
toonton
hazardous!
Posted
20 years ago
2004-07-25 15:36:19 UTC
Post #44776
Then he wont be able to do this.
hazardous!
Crusader_bin
Posted
20 years ago
2004-07-26 03:24:20 UTC
Post #44948
you can try to make it in spirit, copy to half-life and it's propably not going to work, but you can check
Crusader_bin
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