Gun Turrets... Created 20 years ago2004-08-11 18:13:41 UTC by FoxFire FoxFire

Created 20 years ago2004-08-11 18:13:41 UTC by FoxFire FoxFire

Posted 20 years ago2004-08-11 18:13:41 UTC Post #50236
I have a remotly controlled turret from a room to a gun outside, but how would I make like a camera to go along with it to see the gun?
Because I hear it but don't see it shoot! :confused:
PLEASE HELP!!
Posted 20 years ago2004-08-11 22:57:42 UTC Post #50275
The main problem you face here is that as soon as you trigger the camera view... you wont be able to have the player control the gun.

Are you using func_tankcontrols as your remote trigger, or just a simple 'on' 'off' trigger?
If you are using and on off trigger then make it toggle, so that when you activ ate the gun it stays on while you trigger a camera.

If you are using remote func_tankcontrols, I think the best way to achieve this is to place the player in a position where he can see the gun.
Posted 20 years ago2004-08-11 23:59:11 UTC Post #50281
Ok thanks... BTW How do I make a camera?
Posted 20 years ago2004-08-12 04:28:53 UTC Post #50320
Try this tutorial Trigger_camera
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