I'm making an CS map but I can't get the bomb target right. Normally the little bomb on the left of your HUD starts to flicker red when you walk through the planting area. But in my map it only works when I duck (go prone or whatever its called).
I've made a brush from floor to ceiling and tied it to a func_bombtarget.
Does anybody know how to fix this? (BTW can't find the env_bombtarget)
thnx