ok odd title but basically i am making a horror map and wanted to trigger a custom sound called getout.wav quite spooky actually anyway i set the trigger to target getout and the ambient_generic called getout should play the getout sound at first it didnt work cause i realised i need to put it in a ambient folder so i did that and tested it worked i heard the sound but the only thing is instead of triggering it it seems to play automatically at the start of the map and nothing i try seems to make it work so i trigger it odd i think so help me plz
habboi