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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Razorback
by
Windawz
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Custom sky?
Created
20 years ago
2004-09-04 12:51:53 UTC
by
zooyorkbmxer
Forums
HL Engine Discussion
View Thread
Created
20 years ago
2004-09-04 12:51:53 UTC
by
zooyorkbmxer
zooyorkbmxer
Posted
20 years ago
2004-09-04 12:51:53 UTC
Post #56510
Can u make a custom sky for ur map, and somehow include it with the map.. kinda like the -wadinclude command, only with "-skyinclude".. i mean is it possible to do that? and what is the command?
zooyorkbmxer
jaardsi
Posted
20 years ago
2004-09-04 12:54:33 UTC
Post #56511
Nope.
Try .res files.
jaardsi
Luke
Posted
20 years ago
2004-09-04 14:43:33 UTC
Post #56539
Could you do it like embeded .wads? probly not though.
Luke
Luke
RabidMonkey
Posted
20 years ago
2004-09-04 16:08:55 UTC
Post #56557
No, unless you make sky textures and apply them to normal world brushes.
RabidMonkey
mapmapmapfapmap
[VDC] Rad Brad
Posted
20 years ago
2004-09-04 16:22:46 UTC
Post #56558
Here's a fair tutorial on creating custom sky textures.
http://aqmd.telefragged.com/res/skytut_1.shtml
[VDC] Rad Brad
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