lighting Created 20 years ago2004-09-06 11:29:14 UTC by bomzas bomzas

Created 20 years ago2004-09-06 11:29:14 UTC by bomzas bomzas

Posted 20 years ago2004-09-06 11:29:14 UTC Post #56936
how to creat your map dark? i can't my map make dark! :(
Posted 20 years ago2004-09-06 12:47:35 UTC Post #56956
You could start by briefly telling us what you did... Did you actually place any lights in your map? Or did you accidentally have a leak? Since that causes the map to be full-bright...

Oh, and maybe it'd be good to read some of the beginners tutorials on this site. Most problems like these are already covered there...
Posted 20 years ago2004-09-07 08:58:54 UTC Post #57195
yes. i put some lights. i downloaded map from this site. but the light does not working!! what should i do? :P
Posted 20 years ago2004-09-07 09:03:51 UTC Post #57196
errr....which map did you download? Do you mean an example map?
Posted 20 years ago2004-09-07 09:47:00 UTC Post #57203
Did you set up Hammer and your compile process correctly? E.g. do HLVIS and HLRAD run on the map?

Please post your compile log, could be helpfull to us here.
Posted 20 years ago2004-09-08 09:55:16 UTC Post #57510
** Executing...
** Command: Change Directory
** Parameters: E:Valve

** Executing...
** Command: Copy File
** Parameters: "D:Worldcraftmapslight_.map" "E:Valvecstrikemapslight_.map"

** Executing...
** Command: D:Worldcraftqcsg.exe
** Parameters: "E:Valvecstrikemapslight_"

qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering E:Valvecstrikemapslight_.map
CreateBrush: 0...1...2...3...4...5...6...7...8...9... (0)
CSGBrush: 0...1...2...3...4...5...6...7...8...9... (0)
Using WAD File: valvecstriketswad.wad
Using WAD File: valvecstrikehalflife.wad
Using WAD File: valvecstrikejoesmoe_cm.wad
Using WAD File: valvecstrikejos.wad
Using WAD File: valvecstrikemegamikedeus2.wad
Using WAD File: valvecstrikesmoe_cm2.wad
Using WAD File: valvecstrikecstrike.wad
Using WAD File: valvecstrikedecals.wad
added 1 additional animating textures.
0 seconds elapsed
** Executing...
** Command: D:Worldcraftqbsp2.exe
** Parameters: "E:Valvecstrikemapslight_"

qbsp2.exe v2.2 (Dec 28 1998)
-- qbsp2 --
writing E:Valvecstrikemapslight_.prt
0 seconds elapsed
here are you! i'm using qbsp2 qrad...
Posted 20 years ago2004-09-08 09:58:27 UTC Post #57513
no no no!
Use Zoners Half Life Tools.
hlbsp, hlrad etc.

http://collective.valve-erc.com/index.php?go=zhlt
Posted 20 years ago2004-09-08 17:20:44 UTC Post #57651
Heh, I still use q tools for short compiles. It wouldn't make a difference qhether I was using z tools or q tools because both are only a few snods. I use z tools for bigger maps though. Anyway on the the problem.

Show the vis and rad portion of your log. The problem is most likely in there somewhere. Unless you didn't RUN vis and rad. Then there lies your problem!!!!
Posted 20 years ago2004-09-08 17:28:49 UTC Post #57653
The Z tools are faster so I see no point using the Q tools... these may even cause problems with Z-specific things, so why still use the Q anyway?

And you are only running CSG and BSP. Run VIS and RAD too, because RAD is for the lighting...
Posted 20 years ago2004-09-09 09:00:50 UTC Post #57768
The Q-tools are utterly worthless and should be completely avoided.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-09-09 14:01:49 UTC Post #57807
Amen brother.
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