Names? Created 20 years ago2004-09-08 14:25:11 UTC by G_KID G_KID

Created 20 years ago2004-09-08 14:25:11 UTC by G_KID G_KID

Posted 20 years ago2004-09-08 14:25:11 UTC Post #57569
Whats the name you tend to use most/first for monsters?

1.Barney (d'uh).
2.Walter.
3.Jeremy.
Posted 20 years ago2004-09-08 14:43:37 UTC Post #57572
1. m1
2. m2
3. m3
Posted 20 years ago2004-09-08 14:50:39 UTC Post #57577
1. Messiah
2. Tit
3. Pip
Posted 20 years ago2004-09-08 15:00:44 UTC Post #57580
rofl-messiah.
Posted 20 years ago2004-09-08 15:36:54 UTC Post #57582
1. bob
2. joe
3. sci
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-09-08 15:37:39 UTC Post #57583
Preferrably TWHL-member names.

No, just kidding... ;)
Posted 20 years ago2004-09-08 15:38:10 UTC Post #57584
Now I think about it... MuzzleFlash sure would make for a scary monster name... :P
Posted 20 years ago2004-09-08 15:39:12 UTC Post #57586
1. pip
3. chuckles
3. todbob
Posted 20 years ago2004-09-08 15:44:41 UTC Post #57590
Wow 2 pips.
Posted 20 years ago2004-09-08 16:03:10 UTC Post #57595
1: grunt/sci/barney1
2: grunt/sci/barney2
3: grunt/sci/barney3

G_KID wrote:
Wow 2 pips.
2 pips and a crown actually. I'm a colonel. Or not.
Posted 20 years ago2004-09-08 16:05:35 UTC Post #57596
Lol
Thats really unimaginative. :lol:
1: grunt/sci/barney1
2: grunt/sci/barney2
3: grunt/sci/barney3
Posted 20 years ago2004-09-08 16:17:04 UTC Post #57599
1. Barney
2. Walter
3. What ever im felling...
Luke LukeLuke
Posted 20 years ago2004-09-08 16:25:31 UTC Post #57603
Get off my names bitch ;)
Posted 20 years ago2004-09-08 16:27:34 UTC Post #57605
I always use those names damnit!
Luke LukeLuke
Posted 20 years ago2004-09-08 17:06:19 UTC Post #57643
wth?!
Luke LukeLuke
Posted 20 years ago2004-09-08 19:01:48 UTC Post #57670
1. joe 1
2. joe 2
3. joe 3
:nuts:
Posted 20 years ago2004-09-08 21:46:44 UTC Post #57697
1: grunt/sci/barney1
2: grunt/sci/barney2
3: grunt/sci/barney3
I do the exact same thing. Any real mapper would do the same thing cause its more organised and easy to remember
Posted 20 years ago2004-09-09 00:37:09 UTC Post #57715
I do the same thing as Jahzel (I'm not copying, I've always used this)

1. M1
2. M2
3. M3

I always do simple stuff, like an info_landmark would be LM1 :P
Posted 20 years ago2004-09-09 01:19:29 UTC Post #57720
I usually do simple-ish names when I'm doing ent setups.

elv1_mm
elv1_snd
elv1_chgtgt

Though if I have locked doors, I like to name their masters im_locked_foo or something silly like that :P .
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-09-09 06:59:15 UTC Post #57749
I name them pretty simply, but also by their location eg.

Crab1_corrA
Hgrunt2_power

Pretty boring, but handier for scripted seqs and such.
Posted 20 years ago2004-09-09 13:30:41 UTC Post #57800
Lol @ TWHL names. that would be fun, you could use that for a mod where the a boss would be the Eeeevil Admin Monkey....(this post will prolly get deleted...he is watching)
Posted 20 years ago2004-09-09 13:39:25 UTC Post #57801
Posted 20 years ago2004-09-09 13:40:42 UTC Post #57802
uah! that was scary!
Posted 20 years ago2004-09-09 13:58:45 UTC Post #57805
joe, jack, bob, another joe...
Posted 20 years ago2004-09-10 03:39:25 UTC Post #57901
lmao funny pics zombie
Posted 20 years ago2004-09-13 15:13:41 UTC Post #59010
1. 1
2. 2
3. 3
OR(when i'm in mood)
1. monster1/jajoglowy1 (hard to translate, jajog?owy= egg-headed (egg head?), so it means sciencist(jajog?owy is not nice word ;) ))
2. monster2/jajoglowy2
Sometimes i name them like: "scientsequence1" :P
Posted 20 years ago2004-09-13 16:35:51 UTC Post #59035
1. MisterBob
2. HookerPants
3. Vercetti
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