The Whole Half-Life
TWHL
Forums
Wiki
Vault
Competitions
Discord
More...
Journals
News
Polls
Members
Go
Go
Login
Email or Username
Password
Remember Me
Login
Forgot Your Password?
Register
The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_undergroundlab
by
The Mad Carrot
Forums
Wiki
Vault
Competitions
Discord
Community
Journals
News
Polls
Members
Login/Register
Remember Me
Login
Forgot Your Password?
New user?
Create an account
The Best Decompiler?
Created
20 years ago
2003-11-28 21:12:53 UTC
by
MagCynic
Forums
HL Engine Discussion
View Thread
Created
20 years ago
2003-11-28 21:12:53 UTC
by
MagCynic
MagCynic
Posted
20 years ago
2003-11-28 21:12:53 UTC
Post #5975
So I've been wanting for the longest time to see how my favorite maps were built, but can't find any programs to get them. Where can I get the best decompiler out there?
MagCynic
Seventh-Monkey
Posted
20 years ago
2003-11-29 04:12:46 UTC
Post #5990
The "best" decompiler is WinBSP.
Clicky
.
Seventh-Monkey
Pretty nifty
Seventh-Monkey
Posted
20 years ago
2003-11-29 04:15:05 UTC
Post #5991
Woops, bad addy:
Better
.
Seventh-Monkey
Pretty nifty
ZombieLoffe
Posted
20 years ago
2003-11-29 12:52:05 UTC
Post #6011
Dont steal anything!
ZombieLoffe
ministeve
Posted
20 years ago
2003-11-29 12:55:54 UTC
Post #6012
decompiling is stealing really.
ministeve
ZombieLoffe
Posted
20 years ago
2003-11-29 14:01:11 UTC
Post #6016
no it isnt.
ZombieLoffe
Seventh-Monkey
Posted
20 years ago
2003-11-29 14:26:45 UTC
Post #6019
Move this argument
here
.
Seventh-Monkey
Pretty nifty
You must be logged in to post a response.